A friend of mine mentioned to me last week about "that girl you always draw". Well this is Mia. She's been the mascot and the namesake of my URL since about 1992 or 93. I wasn't able to produce the first ever drawing I made of her, but that dreadful pic on the far left is an indicator of where my drawing interests were at the time. Sure, there's a story with her, but I don't really try to tell it like I do with other characters. She just seems to grow right along with me as I try to get better with art.
Back in July, I was hired on to do the projection illustration and storyboards for Hideo (http://www.hideoconcert.com). Over 100 paintings and many concepts later, the production is ready to go! The first showing is right around the corner on Nov. 5 at the Performing Arts Center's Christopher Cohan Center in San Luis Obispo, CA. If you're in the area, please get a ticket and check out all the hard work everybody has put into the show.
I've never done 3D. It's been something I've honestly avoided as long as I could after having a terrible experience many years ago with 3D Max. But technology has come a hell of a long way since. And really there's not many places left that are going to hire an artist for even conceptual or illustration work without at least some elementary knowledge of 3D CG.
So here we are. I'm messing around with Sculptris and starting to dabble with Zbrush to have advanced options with the the models. Yup, this is probably an ugly model but I hope to get better. I've always heard how painters can easily transition into sculpting and 3D work because they already think that way. I personally attest to just the opposite. It's probably going to be a long, long battle ahead before I can make something somewhat presentable. Here's to getting better.